Begin+Development

= **Begin Development** = **Working Page in Wiki:** Now that you have determined the authentic assessment activity you want to develop for your workshop, create a working page in your wiki where you can begin planning. (Note: This page will not be available to your participants.) Your Instructor will check on your progress throughout the quarter. **Agenda:** Create a tentative agenda for your five-hour workshop and post it to the title page of your workshop wiki. Outline each segment and include the time allotted for each activity. Be sure to consider how much time you need to teach each element of the workshop (i.e., how to use the technology chosen for the authentic assessment activity, present key ideas, and so forth).  Sketch out a plan for the workshop you will create in Modules 3, 4, and 5, including pre-training, presentation of key concepts/content/skills, a graphic organizer, and an authentic assessment activity for your participants. Answer the following questions on the planning page in your wiki:

 **How will you include Mayer’s principle of active processing in your authentic assessment activity?**

 Mayer's principle of active processing while be used in the authentic assessment activity. The assessment will create an environment where teachers can create a lesson and share their idea with the group...they will use examples of perviously used lessons to shape their creation. The best part is that each creation will be unique and effective...the creative process is endless and offers so many options.  Mayer's Principle:  filtering-workshop attendees will use the process of discussion in their groups to filter the information and select the best nuggets for their lesson.  selecting-workshop attendees will select the ideas that they feel are most engaging and use them to create a new lesson.  organizing- this skill will be key in presenting their idea to the group...a well organized presentation will facilitate in the group's comprehension and understanding.  integrating information based upon prior knowledge- each group will use what they learned in the workshop and their prior knowledge to create a lesson that is unique to their learning experience.

 **What kind of product will your participants create to demonstrate their learning using multimedia technology?**

 The product that we will be creating is a lesson about teaching dance using the Wii.

 **What kind of multimedia presentation must you create to effectively present key concepts and skills to your participants (video, PowerPoint, podcast, screencast, interactive tutorial, or other)?**

I will be using the Wii, Promethean Board, Video, Vodcast and a Prezi.

 **How will you include Mayer’s principles of dual coding and limited capacity in your presentation?**

<span style="font-family: 'Comic Sans MS',cursive;"> I have put a lot of thought into how I structure the workshop so that each step does not exceed the capacity of the learners. The multimedia materials that I have selected are great for learners because they do not over stimulate while still supporting information with either video or text. The agenda explains how this workshop offers a simple plan for creating a lesson and encouraging teachers to engage in making interactive dance lessons for their students.

<span style="font-family: 'Comic Sans MS',cursive;"> **What kind of graphic organizer would be best to give your participants to help facilitate learning in your workshop?**

<span style="font-family: 'Comic Sans MS',cursive;"> I am not sure...I have never used a graphic organizer for Drama. I am looking at a few online. I know a friend of mine uses one that involes writing and drawing...that might work for dance. It is very visual and this way my learners could create a visual representation of the product? ?

<span style="font-family: 'Comic Sans MS',cursive;"> **What concepts in your presentation will require pre-training before you begin the workshop?**

<span style="font-family: 'Comic Sans MS',cursive;"> I am going to pre-train my group on using the Wii. I am not going to assume that everyone knows how to navigate a Wii or Wii game.

<span style="font-family: 'Comic Sans MS',cursive;"> **How will you use multimedia to engage your learners during the pre-training phase?**

<span style="font-family: 'Comic Sans MS',cursive;"> I will use the Wii and a dance game to engage my learners. They will be participating in a dance-off competition to start the workshop.

<span style="font-family: 'Comic Sans MS',cursive;"> **What equipment will you need to conduct your workshop (projector, laptops for each pair of participants, Internet connections, other)?**

<span style="font-family: 'Comic Sans MS',cursive;"> Laptop, Projector, sound sytem, Wii, four controllers, Promentean Board, and (Personal) cellphones.

<span style="font-family: 'Comic Sans MS',cursive;"> **What online applications might you use?**

<span style="font-family: 'Comic Sans MS',cursive;">[]

<span style="font-family: 'Comic Sans MS',cursive;"> **How will your participants collaborate on their projects?**

<span style="font-family: 'Comic Sans MS',cursive;"> The goal will be for the participants to create a lesson that they can teach at their schools using the Wii. I would like them to work in groups but create a lesson that is specific to their school, skill set and technology level.

<span style="font-family: 'Comic Sans MS',cursive;"> **How will you group them to create authentic assessment in your workshop?**

<span style="font-family: 'Comic Sans MS',cursive;"> Randomly...I like to use a multitude of grouping formations, birth order, first initial of middle name, birth month and tallest to shortest. I will probably re-group a lot during the session so that people get a chance to work with many different people.